Lunchtime Render

From Arch Backup

Yafaray, the open source ray tracer that captured my heart in college (at the time, the best thing going in the ray tracing department for Blender, and in my humble opinion, still is) will soon have a full featured exporter for sketchup.

The above image is a model that was whipped up at lunch today, and was created in a near perfect open source/free software workflow. The workflow was as follows: Modeled in Sketchup>Rendered in Yafaray>Export an HDR Image from Yafaray>Tonemapped in QTPFSGUI>LDR Post Proc. in the Gimp (includes tweaks to hue, saturation, and the addition of DOF blur). The Yafaray exporter is still in alpha, so the exporter makes use of Darktide's Sun/Sky lighting, and currently supports no materials or advanced camera features. But if this is any indication, we have a lot to look forward to.

Link to the Yafaray2SK:

Sketchup is great for down and dirty work, but Blender is still the best.

Comments